LEE’S TOY REVIEW #xx, pg. 36 / “TOY FAIR 2004” , ‘TMNT – 2k3 Peek’ (( March 2004 ))

LEE'S TOY REVIEW #xx, pg. 36 / "TOY FAIR 2004" , 'TMNT - 2k3 Peek'  (( March 2004 ))

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–>> A handful of unproduced prototypes, or at least drastically altered figures to the extent of their final manufactured form appear on this spread. A rare look at a few of them.

LEE'S TOY REVIEW #xx, pg. 37 / "TOY FAIR 2004" , 'TMNT - 2k3 Peek'  (( March 2004 ))

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LEE'S TOY REVIEW #xx, pg. 36 / "TOY FAIR 2004" , 'TMNT - 2k3 Peek' - "QUARRY" early prototype (( March 2004 ))

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–>> The paint on Quarry’s prototype is pretty cool, this is similar to an effect of what was finally produced OVER a year later than when it was originally to be released. I recall a “spitting” action feature announced for this toy. That was not realized on the final figure. I’m not sure if i recall an actual prototype showing that feature. This photo doesn’t seem to show it at all. The proto’s visual is much better ascetically than the final figure.

 

LEE'S TOY REVIEW #xx, pg. 37 / "TOY FAIR 2004" , 'TMNT - 2k3 Peek' - "FOOT MYSTICS" unproduced prototypes  (( March 2004 ))

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 Obviously the same sculpt, only the FOOT FIRE MYSTIC was made for whatever reason.

The more ambitious customizer could hypothetically obtain 3 more Fire Mystic toys and repaint them accordingly. These guys eventually would “manifest” in the MIRAGE comic books.

LEE'S TOY REVIEW #xx, pg. 37 / "TOY FAIR 2004" , 'TMNT - 2k3 Peek' - "SPACE HOPPIN' RAPHAEL" early prototype  (( March 2004 ))

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This EARLY prototype of the ‘Space Hoppin’ Raph’ toy is a more accurate to what appeared in the TMNT 2k3 T.V. show than what was actually manufactured and put into stores. These were the Teens’ stolen TRICERATON space suits in the show, you can see the suit’s “tail” in the back of the toy. The actual manufactured Space Hoppers

 

LEE'S TOY REVIEW #xx, pg. 37 / "TOY FAIR 2004" , 'TMNT - 2k3 Peek' - Unproduced Mouser 6-pack  (( March 2004 ))

★ ★

 No single carded 6-pack of April’s little robot “friends” was produced for this line. However multiple Mousers would come packed in one of the S.W.A.T. multi-figure/vehicle packs in the mid-aughts.

The Nick TMNT line does have a Multi-pack of Mousers.

 

• •

NY TOYFAIR ’15 COVERAGE continues, oi !!  ::

COWABUNGA CORNER :: TMNT-Colorforms-travel90COLORFORMS RETURN WITH TMNT ,interview !! 

More from Pixel-DAN & Playmates  !! ::

Teenage Mutant Half Shell Heroes Figures and Vehicles

Teenage Mutant Ninja Turtles T-Machines Cars and Playsets

TOY ARK ::

Finally, special thank you to new ally of GGM, the WHITEFOOTSOLDIER ::

LoyalSUBJECTSxTMNTw2 peek

~ t

GRUNTS #1 :: “THE LESSON” – A TALE OF THE TRICERATON MARINES (( 1987 ))

GRUNTS #1 :: "THE LESSON" - A TALE OF THE TRICERATON MARINES pg.1 (( 1987 ))

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–>> In honour of Veteran’s Day & Week, i’ve uploaded from GRUNTS #1 :: “THE LESSON” – A TALE OF THE TRICERATON MARINES (( 1987 )) .. and ONLY that single, classic story from Mirage’s ’87 anthropomorphic war-anthology one-shot.

Pencils/ script / story by Peter Laird

Inks by Ryan Brown

Letters by Steve Lavigne

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One of my all-time favourite Peter Laird side-stories. ::

GRUNTS #1 :: "THE LESSON" - A TALE OF THE TRICERATON MARINES pg.1 (( 1987 )) ** For your convenience in reading, i’ve given the entire story it’s very own set on the t2z – flickr. **

During a rest break from combat in the dirty barracks within the ZOGNEB ARZAK SYSTEM the overzealous ZAD and a small band of his fellow, young Triceraton Marines are gloating about their strength & might and the weakness of their mammalian enemies.

Ol’ Sergeant Zule soon puts a stop to the brave but naive bands’ smugness with a tale about when he was young Triceraton Marine and a vicious encounter & the hard lesson learned from facing an enemy mammalian URSID.

GRUNTS #1 ::  spot ad ..art by Peter Laird  (( 1987 ))

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** GRUNTS #1

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Teenage Mutant Ninja Turtles and all related characters ©2013 Viacom International Inc. All Rights Reserved.
Teenage Mutant Ninja Turtles®, including Raphael®, Michelangelo®, Leonardo®, Donatello®, and April O’Neil® are registered trademarks of Viacom International Inc.
Based on characters and comic books created by Peter A. Laird, Kevin B. Eastman.

The Original “FUGITOID #1” // .. entire wrap-around cover by Eastman and Laird (( 1985 ))

The Original "FUGITOID #1" i // .. entire wrap-around cover by Eastman and Laird   (( 1985 ))

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The Original “FUGITOID #1” i // .. entire wrap-around cover by Eastman and Laird (( 1985 ))

( *Notes: This particular copy was offset in publishing just a bit and is cut off, many of the pages inside are crooked. However 98% of the original cover is still intact.

This was the first of several, gorgeous full-color wrap-around covers Mirage would pull off in many Mirage labeled comics and reprints. Unfortunately, current IDW reprints ignore the wrap-arounds of the original counterparts in their TMNT COLOR CLASSICS series. Most of those covers are stripped of the original colours, digitally re-coloured, and any book originally with a wrap-around just has the front cover and an ad on the back. Some of those covers are even cropped. So basically you are getting half the art or less, and sub-par reproductions of the cover art when the originals were so timeless and cool. ;/

~ t )

First Printing: 1985

Note: Comic is oversized (8 3/8″ X 12 3/4″)

Number of Story Pages: 37

Cover: Kevin Eastman & Peter Laird

Writers: Kevin Eastman & Peter Laird

Pencilers: Kevin Eastman & Peter Laird

Inking/Toning: Kevin Eastman & Peter Laird

Letters: Kevin Eastman

The Original "FUGITOID #1" ii // 'TOID VOID' (( 1985 ))

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The first (and only) issue of Fugitoid was Mirage Studios’ first comic book to feature a full color cover.

The Original "FUGITOID #1" iii // 'TOID VOID' logo (( 1985 ))The story begins as Dr. Honeycutt is working on his Mentawave Helmet, a telekinetic device that the scientist has invented. The doctor’s experiment with the helmet is interrupted by a telecom call from General Blanque, who berates Honeycutt for not getting any work done on the Transmat device. The General informs Honeycutt that he will be arriving at 1500 hours and he expects to see some results. Dr. Honeycutt laments the General’s desire to turn the teleportation device into a weapon, and wishes that he could be like his mindless worker robot, Sal, but quickly rationalizes that if he were, he wouldn’t be able to create his inventions.

The Original "FUGITOID #1" iv // "RUSS MANNING" dedication robot by Laird  (( 1985 ))

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Honeycutt begins his experiment anew and manages to move a plant with his mind. The doctor is ecstatic and then discovers something even more fantastic – the Mentawave Helmet allows him to pick up Sal’s thoughts! Apparently the robot is in some kind of duress, he’s been entangled in some cables outside and can’t get loose. So the good doctor goes out to free his assistant. As Honeycutt works at getting Sal unstuck from the cables, a downpour begins. The inventor helps the injured robot up and they head back to the base laboratory when they’re struck by lightning!

When Honeycutt awakes from the trauma, he finds that his mind has been fused into Sal’s electronic brain! Doctor Honeycutt is now trapped inside of Sal’s metal body. Be careful what you wish for, eh?

To make matters worse, General Blanque shows up with some troops and finds Honeycutt’s dead body. They determine that the robot Sal must have killed its master, and so they begin firing at Sal/Honeycutt. The doctor tries to explain, but the soldiers continue firing and he is forced to flee, thus becoming the Fugitoid.

The Original "FUGITOID #1" v // pg.15 VARLESH encounter (( 1985 ))

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While the soldiers chase the Fugitoid through the woods, Blanque searches the lab for clues. He finds Dordogne’s taped reports and learns the truth. The General decides that this is a great boon, as he can now force the robotic Honeycutt to do his bidding and create the Transmat as a weapon. Since robots have no rights, Honeycutt won’t be able to protest or prevent how the Transmat is utilized once the work is completed.

The Original "FUGITOID #1" vi // TMNT METAL MINATURES ad & order form (( 1985 ))

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General Blanque orders his men to capture the robot in working condition, which doesn’t please the men, as it makes their work “twice as hard.” Meanwhile, the Fugitoid has met a group off huge, sentient and telepathic crustaceans who hide him from the humans. Once the men have left, the crustacean who concealed Honeycutt tells him to flee to the city Peblak, where he’ll be safe from the soldier’s sensors. The Fugitoid agrees that this is a good plan and heads off to the city, thanking his new friends for their help.

Meanwhile, the soldiers report back to Blanque about their failure to capture the Fugitoid. The General orders them to wait at the lab to see if the robot returns, and then heads off in a shuttle to his home base. All the while Blanque fantasizes about becoming the most powerful man in the universe once he has the Transmat in his hands.

The Original "FUGITOID #1" vii // TMNT T-shirt Iron-ons ad & order form (( 1985 ))

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The Fugitoid makes it to the city junkyard, but is captured by some robot scavengers. General Blanque is back at his base leading the mission to locate Honeycutt. His trusted assistant, Lonae, asks him why the robot is so important and the General confides in her the powerful military potential of the Transmat and his desire for it. Lonae then heads to the alleys of the city and sneaks into a darkened building. It turns out the Lonae is a drug addict who sells military information to the Triceratons to get her fix!

The Original "FUGITOID #1" vii // TMNT v.1 #5 ad (( 1985 ))

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The Fugitoid is sold at an auction. As his new owner is taking him to a hovercar, Honeycutt makes his escape. The Triceraton who buys the information from Lonae now knows about the Transmat and he realizes how it could help his people win the war against the Federation. The saurian alien then proceeds to kill his non-Triceraton assistant and Lonae (via poisoned drugs) so he can be sure that there are no information leaks regarding the Transmat.

The Original "FUGITOID #1" ix // 'Fugitoid On the Run' pin-up page by Laird (( 1985 ))

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Honeycutt is now seen fleeing from troops through a crowded market. The Fugitoid is cornered by the soldiers when suddenly four figures emerge from thin air… four Teenage Mutant Ninja Turtle figures!

VARLESH simple modified vec.gif

TEENAGE MUTANT NINJA TURTLES ‘TURBO BASHERS’ :: ZANRAMON (( 2004 ))

TEENAGE MUTANT NINJA TURTLES  'TURBO BASHERS'  ::  ZANRAMON ii (( 2004 ))

Prime Leader Zanramon :: Season 2 { "Turtles in Space Parts Two & Three -  The Trouble with Triceratons" / "The Big House" } [[ Courtesy 4kids TMNT Blog ]]

–>> ..while 2005 did see the interesting vehicle release of Prime Leader Zanramon’s personal Triceraton Space Cruiser ( remember, the Turtle’s hi-jacked it in the show to escape their Tri-horned enemies ?? ).

Zanramon himself was oddly only depicted in one figural form on a 2004, Beyblade-like TURBO BASHER battle top toy release.

Ousted Triceraton politicians don’t get no respect.

~ t

TEENAGE MUTANT NINJA TURTLES  'TURBO BASHERS'  ::  ZANRAMON ..card backer i (( 2004 ))

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TEENAGE MUTANT NINJA TURTLES  'TURBO BASHERS'  ::  ZANRAMON ..card backer ii (( 2004 ))

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TEENAGE MUTANT NINJA TURTLES  'TURBO BASHERS'  ::  ZANRAMON i (( 2004 ))

TURBO BASHERS ZANRAMON

Spinning Ninja Nuisance!

Turbo Bashers – the next level in Turtle combat competition! Tornado-twisting, surface-spinning, lunch-tossing action! Place the Turbo Basher firmly in the hand-held launcher and insert the rip cord through the guide-hole on the launcher. Then, aim your Turbo Basher along a flat surface, pull the rip cord and watch the Turbo Basher spin out of the launcher and off into a head-to-head clash! Set one Turbo Basher against another for best-basher braggin’ rights!

TEENAGE MUTANT NINJA TURTLES  'TURBO BASHERS'  ::  ZANRAMON vi // ..with General Mozar  (( 2004 ))

TEENAGE MUTANT NINJA TURTLES  'TURBO BASHERS'  ::  ZANRAMON iv (( 2004 ))

TEENAGE MUTANT NINJA TURTLES  'TURBO BASHERS'  ::  ZANRAMON ..instructions (( 2004 ))

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TEENAGE MUTANT NINJA TURTLES  'TURBO BASHERS'  ::  ZANRAMON vii // Mozar's Mini-Boss (( 2004 ))