“The Creator’s Bill of Rights” (( 1988 – ))

Clipped from an article regarding this historic event from Scott McCloud ::

 Drawn group shot of the Summit participants from Reinventing Comics, Chapter Two.  Left to Right: Ken Mitchroney, Mark Martin, Michael Dooney, Steve Lavigne, Peter Laird (sitting), Kevin Eastman, Ryan Brown, Michael Zulli, Richard Pini, Me { Scott McCloud } , Larry Marder, Dave Sim, Rick Veitch, and Steve Bissette. Not pictured: Eric Talbot and Gerhard (one of whom probably took the photo, but I can't remember).
Drawn group shot of the Summit participants from Reinventing Comics.

“The Creator’s Bill of Rights was written in November 1988 for a two day “Summit” of comic book artists held in Northampton, Massachusetts. The meeting had been suggested by Cerebus creator Dave Sim and hosted by local heroes Kevin Eastman and Peter Laird, creators of the Teenage Mutant Ninja Turtles. The Summit was a follow-up to a July meeting in Toronto which produced a “Creative Manifesto.” Some of us found the Manifesto a bit scattered, so I wrote a rough draft of a proposed replacement. That replacement, “A Bill of Rights for Comics Creators” was accepted quickly at Sim’s suggestion. The rest of that day was a non-stop argument about the document’s wording.

The Bill never generated much noise in the industry and I wouldn’t want to exaggerate its influence, but it provides an interesting snapshot of our attitudes at the time, and of the climate that was fueling self-publishers, progressive business people, and artists trying to reinvent the comics industry. A few years later, several top-selling Marvel artists would break from the pack and form a new company called Image, shifting the debate from rights and principles to clout and competition, but both developments would share a common premise, still relevant today: that comics creators already have the right to control their art if they want it; all they have to do is not sign it away.
"The Creator's Bill of Rights"  (( 1988 -  ))

I was invited in large part because I knew Laird and others through an APA I’d created called The Frying Pan. At my suggestion, Beanworld creator and “Nexus of all Comic Book Realities” Larry Marder was invited too. Larry flew out from Chicago to our place in Arlington, Massachusetts shortly before the meeting. I had the rough draft of the Bill ready but not typed yet. I vividly remember hammering it out on my old manual typewriter as Larry read my notes back to me, right before we rushed out the door to catch a succession of buses and trains to Northampton.

While waiting for the bus in Springfield, we found a copy shop and photocopied my hastily typed hand-out. It was also on that trip that I showed Larry my notes for a comic book about comics that I had been working on for a few years.

After the first day of debates, everyone stumbled out of the Hotel Northhampton into the cold New England air to walk the five or so blocks to dinner. I remember Larry and I lagged behind a little. I had argued with Dave Sim about every imaginable issue that day as if my life depended on it, but walking to dinner, it all seemed pretty distant already. Larry and I talked more about my notes for the comic book about comics. I asked him if he thought those ideas would mean a lot more in the long run than anything I could accomplish in Northampton. He said yeah, they probably would.

When those notes became **Understanding Comics it was Kevin Eastman’s money that paid me to finish it – money he and Peter had earned because they refused to give away their creation the way so many artists had before them.” — ***Scott McCloud

☻ ☺

This is an important piece of Mirage Studios/ TMNT history and may prove useful to any and all those thinking of entering into comics or are already stumbling / succeeding their way through the sequential art fields. Kevin and Peter were high backers of this at the time.

~ t

SDCC TMNT Series 2: April O’Neil and Color Variants up for sale and pre-order

SDCC April
SDCC Exclusive TMNT Series 2: April O’Neil is in stock now at Big Bad Toy Store. It can be purchased here SDCC April O’Neil

April Variants

The color variants for April are up for pre-order in singles or together. You can pre-order the 2 pack here April O’Neil 2 pack variants

You can order the single variants here April O’Neil Green Variant

April O’Neil Yellow Variant

I wonder if NECA will do the same for the Turtles as well with the different color bandanas?

NECA TMNT Wave 2
Also Series 2 is up for pre-order as well. You can choose from regular or collectors grade. Personally I would go with the collectors grade.
Series 2 can be pre-ordered here TMNT NECA Series 2

Tales of the TMNT v.2 #62 peek // pencils & colours by Fernando León González, Inks by R. Brown (( September 2009 ))

Tales of the TMNT v.2 #62  peek // pencils & colours by Fernando León González, Inks by R. Brown (( September 2009 ))

Tales of the TMNT #62

Available for pre-order in Diamond Comic Distributors’ July catalog, “Previews” V19 #250

Ship Date: September 14, 2009

Format: 32 B&W pages, full color cover, standard size comic

Retail Price: $3.25

Cover art by Fernando Leon Gonzalez, Ryan Brown & Steve Lavigne; plot/layouts by Ryan Brown, script by Dan Berger, pencils by Fernando Leon Gonzalez, inks by Ryan Brown

“Adventures in Bunnysitting” – Michelangelo’s Utrom friend, Klag, asks the good-natured ninja to take care of his pet bunny while he’s away. Unfortunately for Raphael and Mikey, Klag was unaware that the rabbit was a test subject for mutagenetic studies – and once the little critter gets agitated, things go from bad to worse – much, much worse! Based on a true story… well, kinda…

♥ ♥

Disney Acquires MARVEL

img_14191_marvel_fiughtinggame

No, this isn’t directly TMNT related. However, it is a subject near and dear to many of our hearts, and mine in particular; so there you go.

August 31, 2009
DISNEY TO ACQUIRE MARVEL ENTERTAINMENT

Worldwide leader in family entertainment agrees to acquire Marvel and its portfolio of over 5,000 characters

Acquisition highlights Disney’s strategic focus on quality branded content, technological innovation and international expansion to build long-term shareholder value

Burbank, CA and New York, NY, August 31, 2009 —Building on its strategy of delivering quality branded content to people around the world, The Walt Disney Company (NYSE:DIS) has agreed to acquire Marvel Entertainment, Inc. (NYSE:MVL) in a stock and cash transaction, the companies announced today.

Under the terms of the agreement and based on the closing price of Disney on August 28, 2009, Marvel shareholders would receive a total of $30 per share in cash plus approximately 0.745 Disney shares for each Marvel share they own. At closing, the amount of cash and stock will be adjusted if necessary so that the total value of the Disney stock issued as merger consideration based on its trading value at that time is not less than 40% of the total merger consideration.

Based on the closing price of Disney stock on Friday, August 28, the transaction value is $50 per Marvel share or approximately $4 billion.

“This transaction combines Marvel’s strong global brand and world-renowned library of characters including Iron Man, Spider-Man, X-Men, Captain America, Fantastic Four and Thor with Disney’s creative skills, unparalleled global portfolio of entertainment properties, and a business structure that maximizes the value of creative properties across multiple platforms and territories,” said Robert A. Iger, President and Chief Executive Officer of The Walt Disney Company. “Ike Perlmutter and his team have done an impressive job of nurturing these properties and have created significant value. We are pleased to bring this talent and these great assets to Disney.”

“We believe that adding Marvel to Disney’s unique portfolio of brands provides significant opportunities for long-term growth and value creation,” Iger said.

“Disney is the perfect home for Marvel’s fantastic library of characters given its proven ability to expand content creation and licensing businesses,” said Ike Perlmutter, Marvel’s Chief Executive Officer. “This is an unparalleled opportunity for Marvel to build upon its vibrant brand and character properties by accessing Disney’s tremendous global organization and infrastructure around the world.”

Under the deal, Disney will acquire ownership of Marvel including its more than 5,000 Marvel characters. Mr. Perlmutter will oversee the Marvel properties, and will work directly with Disney’s global lines of business to build and further integrate Marvel’s properties.

The Boards of Directors of Disney and Marvel have each approved the transaction, which is subject to clearance under the Hart-Scott-Rodino Antitrust Improvements Act, certain non-United States merger control regulations, effectiveness of a registration statement with respect to Disney shares issued in the transaction and other customary closing conditions. The agreement will require the approval of Marvel shareholders. Marvel was advised on the transaction by BofA Merrill Lynch.

Investor Conference Call:

An investor conference call will take place at approximately 10:15 a.m. EDT / 7:15 a.m. PDT today, August 31, 2009. To listen to the Webcast, turn your browser to http://corporate.disney.go.com/investors/presentations.html or dial in domestically at 800-260-8140 or internationally at 617-614-3672. For both dial-in numbers, the participant pass code is 51214527.

The discussion will be available via replay on the Disney investors website through September 14, 2009 at 7:00 PM EDT/4:00 PM PDT.

About The Walt Disney Company
The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise with five business segments: media networks, parks and resorts, studio entertainment, interactive media and consumer products. Disney is a Dow 30 company with revenues of nearly $38 billion in its most recent fiscal year.

About Marvel Entertainment, Inc.
Marvel Entertainment, Inc. is one of the world’s most prominent character-based entertainment companies, built on a library of over 5,000 characters featured in a variety of media over seventy years. Marvel utilizes its character franchises in licensing, entertainment (via Marvel Studios and Marvel Animation) and publishing (via Marvel Comics).

Forward-Looking Statements:

Certain statements in this communication may constitute “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. Such statements relate to a variety of matters, including but not limited to: the operations of the businesses of Disney and Marvel separately and as a combined entity; the timing and consummation of the proposed merger transaction; the expected benefits of the integration of the two companies; the combined company’s plans, objectives, expectations and intentions and other statements that are not historical fact. These statements are made on the basis of the current beliefs, expectations and assumptions of the management of Disney and Marvel regarding future events and are subject to significant risks and uncertainty. Investors are cautioned not to place undue reliance on any such forward-looking statements, which speak only as of the date they are made. Neither Disney nor Marvel undertakes any obligation to update or revise these statements, whether as a result of new information, future events or otherwise.

Actual results may differ materially from those expressed or implied. Such differences may result from a variety of factors, including but not limited to:

legal or regulatory proceedings or other matters that affect the timing or ability to complete the transactions as contemplated;
the possibility that the expected synergies from the proposed merger will not be realized, or will not be realized within the anticipated time period; the risk that the businesses will not be integrated successfully;
the possibility of disruption from the merger making it more difficult to maintain business and operational relationships;
the possibility that the merger does not close, including but not limited to, due to the failure to satisfy the closing conditions;
any actions taken by either of the companies, including but not limited to, restructuring or strategic initiatives (including capital investments or asset acquisitions or dispositions);
developments beyond the companies’ control, including but not limited to: changes in domestic or global economic conditions, competitive conditions and consumer preferences; adverse weather conditions or natural disasters; health concerns; international, political or military developments; and technological developments.

Additional factors that may cause results to differ materially from those described in the forward-looking statements are set forth in the Annual Report on Form 10-K of Disney for the year ended September 27, 2008, which was filed with the Securities and Exchange Commission (“SEC”) on November 20, 2008, under the heading “Item 1A—Risk Factors” and in the Annual Report on Form 10-K of Marvel for the year ended December 31, 2008, which was filed with the SEC on February 27, 2009, under the heading “Item 1A—Risk Factors,” and in subsequent reports on Forms 10-Q and 8-K and other filings made with the SEC by each of Marvel and Disney.

Important Merger Information and Additional Information:

This communication does not constitute an offer to sell or the solicitation of an offer to buy any securities or a solicitation of any vote or approval. In connection with the proposed transaction, Disney and Marvel will file relevant materials with the SEC. Disney will file a Registration Statement on Form S-4 that includes a proxy statement of Marvel and which also constitutes a prospectus of Disney. Marvel will mail the proxy statement/prospectus to its stockholders.Investors are urged to read the proxy statement/prospectus regarding the proposed transaction when it becomes available, because it will contain important information.The proxy statement/prospectus and other documents that will be filed by Disney and Marvel with the SEC will be available free of charge at the SEC’s website, www.sec.gov, or by directing a request when such a filing is made to The Walt Disney Company, 500 South Buena Vista Street, Burbank, CA 91521-9722, Attention: Shareholder Services or by directing a request when such a filing is made to Marvel Entertainment, Inc., 417 Fifth Avenue New York, NY 10016, Attention: Corporate Secretary.

Disney, Marvel, their respective directors and certain of their executive officers may be considered participants in the solicitation of proxies in connection with the proposed transaction. Information about the directors and executive officers of Marvel is set forth in its definitive proxy statement, which was filed with the SEC on March 24, 2009. Information about the directors and executive officers of Disney is set forth in its definitive proxy statement, which was filed with the SEC on January 16, 2009.Investors may obtain additional information regarding the interests of such participants by reading the proxy statement/prospectus Disney and Marvel will file with the SEC when it becomes available.

For those of you who don’t know, this is especially exciting for me because I work in Creative Production for the Walt Disney Company. The prospect of being able to get involved creatively with Marvel brands in the future is a really exciting proposition for me. Totally stoked!

TMNT Arcade Attack Game coming to Gameboy DS


Nintendo Power’s newest issue has a two-page preview on the upcoming TMNT Arcade Attack game, due out November 2009 for Gameboy DS from Ubisoft. Much like the turtles games of the past, Arcade Attack is staying close to the roots of the original arcade games. Unlike Smash-Up’s style, this version is sticking closer to the 2K3 designs. Much like the TMNT movie game from 2007 for Gameboy Advance, Arcade Attack is all about cooperation. Just by pressing the Y and B buttons together, you can grab your opponent or your ally. Doing so will let you chuck your enemy at the screen (ala Turtles in Time) or grab your fellow turtle’s arm and spin around (just like getting a power up pizza in turtles in time) and knock down any nearby foes. The control scheme is very straightforward: weapon attack with B, kick with A, block with Y, and jump with X. Just like the GBA movie game, you can grab items like crowbars, baseball bats and throwing objects. Images from the original black and white comics will be used as cutscenes. The new game will feature a combination of three different versions of the TMNT Universe: the original comic, 2K3, and even the lesser popular Fast Forward series. The game will also feature 4 different game modes including Story Mode, Survival Mode, Boss Battle Mode, and Time Attack Mode. So far the only downside to the game is that there is no 4 player mode. To check out all the info on TMNT Arcade Attack, be sure to check your newsstands for the October issue of Nintendo Power with James Cameron’s Avatar on the cover. Stay tuned for more updates on this amazing new game. Three Turtles game in one year… now that’s something to Cowabunga about!